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153 files found

[TSB] Instagib 1.0b
everybody spawns with a railgun with unlimited ammo - 1 hit is a kill

 TSB_instagib.zip (2.4 MB)

Author: (not specified)
Updated: 28/05/2002 21:11:37
Above
Both bases are underground, no guard tower or obelisk and access is via large tunnels. Don't get caught out by the huge pit as there is no way out alive.

 above.zip (1.5 MB)

Author: (not specified)
Updated: 16/11/2002 14:32:10
Afganistan
a very great !!! nice map of Afganistan, without new stuff (without a mod...) but i think its nice :)


 Afganistan.zip (13.6 MB)

Author: Sgtmay
Updated: 12/10/2002 21:09:25
Artic War
It's in the mid war crisis between Nod and GDI. The Fall has past and it has turned into dark winter. A blizzard has acured and both teams has tried to conquer the other but all failed with the brutal winter. Dr. Mobius has found out that freezing temperatures cause the tiberian to not harm any unit form. So it is you and your teams mission to conquer the enemy to get a lead attack on the next assault. That would be JungleWars. Coming Soon....

 articwar.zip (3.4 MB)

Author: Bulldog1448
Updated: 10/10/2002 21:18:17
baselock
This map locks all the doors on all buildings. So only if you have the right key card you can undo them. You start off with your teams keycard. But you can find other keycards hidden around the map

 161863_baselock.zip (2.67 MB)

Author: darlop
Updated: 10/10/2002 21:58:17
C&C Antarctica
Description: A completely new infantry Deathmatch map in a snow scenario. Weapon spawns everywhere, enemies appear behind every three. Features GDI Power Plant, GDI Helipad and the GDI Guard Tower.

 cnc_ant.zip (1.5 MB)

Author: AllGusto
Updated: 09/02/2003 23:49:03
C&C Arena
This is a non flying map and in between the two bases is a big arena. Good snipering points and vehicle access to the bases via tunnels. It looks good, a nice map and well worth a try.

 C&C_Arena.zip (2.82 MB)

Author: Greenbean
Updated: 22/04/2003 21:46:02
C&C Battlecreek
Non-flying map with no base defences. Each base is split into two accross a river.

 C&C_BattleCreek.zip (480 KB)

Author: (not specified)
Updated: 14/12/2002 10:02:02
C&C Beach
Description: A personal creation of mine which depicts a beach I've always wanted to visit. A GDI Gunboat sits offshore and is able to be climbed into by using the ladder on the side. Press E to climb the ladder. Weapon and armour spawns are around the beach. Your main objective is to gather enough cash to place a Nuclear Strike Beacon\Ion Cannon Beacon on the pedestal in the center of the beach.

 beach.zip (1.5 MB)

Author: Aircraftkiller
Updated: 15/10/2002 20:30:29
C&C Boxed In V4
Current version: 2.0. plze read readme file.

To download Go to Command and Conquer Ammo


 C&C_Boxed_In_V4.zip (1.5 MB)

Author: YSLmuffins
Updated: 15/11/2002 22:39:59
C&C Bunkers
Description: Another missing Westwood Studios map for Renegade. Numerous bunkers adorn the cliff tops. The bases are easily stormed without a good defense. GDI has a single controllable Guard Tower behind the Advanced Guard Tower and Nod has a single controllable Turret in front of the Obelisk of Light.

 Bunkers.zip (2.46 MB)

Author: Aircraftkiller
Updated: 17/07/2003 22:46:15
C&C Caverns
A completly underground map with a large lake in the center
which you can walk through and a waterfall, has defenses
and flying units.

 C&C_Caverns.zip (4 MB)

Author: Havoc298374
Updated: 01/10/2002 21:19:27
C&C Caves V2.2
A relatively large map with two distinct areas - an infantry only cave and a large, open Tiberium field for tank battles. This map allows the creation of flying vehicles. Bases are enclosed in giant caves with tunnels that lead to the infantry cave and a mouth that leads to the tank areas. Also note that somewhere on the map there is a secret cache of weaponry. This area was previously dominated by Nod forces but GDI has recently establisted a base in the area. You must find the security cards to access the weapons cache.

 C&C_Caves_V2.2.zip (1.9 MB)

Author: YSLmuffins
Updated: 15/10/2002 23:23:37
C&C City Complex
There are two versions of this map, the normal version (no flying vehicles) and the flying version. In order to promote teamwork on both sides, the base defenses have been doubled, the Obelisk will fire out two blasts at a time and the AGT will fire at double the rate.

 cnc_city_complex.zip (6.5 MB)

Author: GC_{trakal}
Updated: 16/11/2002 14:32:54
C&C Country Meadows V1.4
This is a very large map based on a wide open field. With the odd hill here and there. Rekon bike is enabled and so are air vehicles. There is also the odd gun emplacement around.

 C&C_Country_Meadow.zip (5.69 MB)

Author: Aircraftkiller
Updated: 13/10/2002 00:38:24
C&C Dawn Patrol
Flying map with both bases having defenses. Tunnels (no vehicles)take you through to the GDI refinery or NOD airstrip

 C&C_Dawn_Patrol.zip (4.9 MB)

Author: (not specified)
Updated: 14/12/2002 11:50:15
C&C Desert Seige
Large flying map, each base has defences. If you don't have vehicles then it is a long walk to the enemy base through very open desert land.

 Seige.zip (4.25 MB)

Author: (not specified)
Updated: 14/12/2002 16:14:05
C&C Forest Trail
DM map from aircraftkiller

 C&C_Forest_Trail.zip (900 KB)

Author: Aircraftkiller
Updated: 12/10/2002 21:06:38
C&C Fortress 1.1
This is a large mountain map. Whats special about this map is that both the bases are surrounded by high walls. Which can be walked along. The entrance in the wall is guarded by two towers which units can occupy to defend the base. Apart from that the map also has a few caves if you like close combat.

 CnC_Fortress1_1.zip (3.4 MB)

Author: Galdrog
Updated: 15/11/2002 22:57:29
C&C Garth2
Its a Heightfield Map for Renegade Multiplayer. This is the no-bots & non flying version. a bot version will be issued soon.

 CnC_Garth2.zip (5.3 MB)

Author: Garth8422
Updated: 05/09/2002 22:13:59
C&C Hail Mary
Takes place in a football stadium with goal posts, stands and a stadium roof with rain coming down only in the center. This map was based on the Red Alert 2 map by the same name. Version 2 will have ramps that have access to the stand, I would do that now, but this is my first map so do enjoy :)

 hail_mary.zip (6.7 MB)

Author: Assault_Mech
Updated: 15/11/2002 22:52:27
C&C Hangover
it a map with a big hole in the middle of it and 2 briges - one for people and one for tanks.
good for snipers.

For more information: Go to www.willemse-arts.tk




 C&C_Hangover.zip (3.3 MB)

Author: Ferdi Willemse
Updated: 15/10/2002 23:24:39
C&C Haunted House
Haunted house revolves around an until-now secret underground tiberium research facility that was masked to look like a private mansion. A large cache of weapons and research equipment including tiberium containment devices are rumoured to be inside. One GDI special forces group has been lost in the attempted entry and inspection of the facility. A second group of due to arrive soon. There are many player starts and weapon spawners in the facility, and radios can be used to call in reinforcements (Purchase Terminals). Health and armor powerups, as well as the fabled Tiberios cereal are also available.

 c_c_hauntedhouse_dm.zip (2.44 MB)

Author: Justin Pereira
Updated: 13/07/2003 23:10:50
C&C High Altitude
This non flying map is set in the mountains and neither base has a guard tower. There are several rope bridges allowing players to walk on top of the mountains and into the enemy base or use the snipering points. Also there are tunnels leading into the bases one of which is large enough for vehicles. Nice map, version 2 is due for release soon.

 CC_High_Altitude.zip (7.3 MB)

Author: Havoc298374
Updated: 10/10/2002 22:02:11
C&C High Noon
Setting: Noon Time
Description: Small intense map with base defenses, Gdi Recon's, Nod's Stealth recons, each team has 1 extra credit per second with a their silo. Vehicle SPECS: GDI Recon has a faster reload time and includes more armor then Nod's stealth bike which is faster then GDI's bike. MRL's have a 360 degree Turret,
Mobile ART's Turret Swings twice as fast. Stealth car's and Pickups are in the EXTRAS.

 C&C_High_Noon.zip (2.87 MB)

Author: Titan1X77
Updated: 14/07/2003 20:31:47
C&C High Noon 2
Completley Re-vamped version of the original

* Original Description *
Setting: Noon Time Description: Small intense map with base defenses, Gdi Recon's, Nod's Stealth recons, each team has 1 extra credit per second with a their silo. Vehicle SPECS: GDI Recon has a faster reload time and includes more armor then Nod's stealth bike which is faster then GDI's bike. MRL's have a 360 degree Turret, Mobile ART's Turret Swings twice as fast. Stealth car's and Pickups are in the EXTRAS.


 Highnoon2.zip (3.5 MB)

Author: Titan1X77
Updated: 21/01/2005 13:11:32
C&C Hourglass Flying


 C&C_Hourglass_Flying.zip ()

Author: (not specified)
Updated: 15/10/2002 23:25:16
C&C Improved Maps
Its not much all it is is added emp cannons


 C&C_Improved_Maps.zip (2.7 MB)

Author: (not specified)
Updated: 15/10/2002 23:25:57
C&C Infantry Forest
Infantry only map

 CnC_Infantry_Forest.zip (1.35 MB)

Author: Eastbeach
Updated: 24/04/2004 19:09:21
C&C Jungle 2
A flying map set in the jungle, it is night and raining hard. Both bases have turrets, sam sites and guard towers.


To download Go to Command and Conquer Ammo


 cnc_jungle2.zip (7.9 MB)

Author: Skullremover
Updated: 15/11/2002 23:05:10
C&C Kanes Castle
Setting: Kanes Estate
Description: Infantry Only map,in Kanes Estates..GDI has set up in the greenhouse behind the mansion...they must invade Kanes control room and shut down the HON MCT...Nod can also shut take out GDI by shutting down the barracks MCT set up in the greenhouse.Plenty of spawns,keycards,and powerups through out the entire map.

 Titan1X77_CnC_Kanes_Castle.zip (537 KB)

Author: Titan1X77
Updated: 01/02/2004 17:51:24
C&C Land
Theatre: Early morning, temperate

Description: This was the first map made for Renegade, years ago.

 CnC_land.zip (1.32 MB)

Author: Aircraftkiller
Updated: 01/02/2004 17:50:10
C&C Medical Level
Description: This map is based upon the first 3D FPS ever made, and the first FPS I played, called System Shock. It was from 1994. I redesigned the map to fit with Renegade and have tried to keep it as true to the original as possible. The map is based on the first level of Citadel Station, the Medical Level. Look for more System Shock > Renegade maps soon!

 c_c_medical.zip (4.25 MB)

Author: Aircraftkiller
Updated: 09/02/2003 23:17:15
C&C Metro
A map set at night in a crowded urban city. Tiberium sewage flows through the ditches and a Tiberium impact area in the city provides the GDI and Nod forces with a place to harvest raw Tiberium. Look out underground in the Tiberium sewage tunnels and make sure not to fall into the ditches, as Tiberium sewage kills instantly. The tunnels are located by the vehicle production structures, they are disguised.

 C&C_Metro.zip (3.8 MB)

Author: Aircraftkiller
Updated: 26/08/2006 14:00:46
C&C Metropolis
Description: A level based on the Metro\MetroTS level created a while back. It resembles it, but the level is larger and has a lot more detail. There's a mid-sized thunderstorm overhead, around 2:30 AM. Don't fall into the Tiberium waste ditches or you'll slowly die.

 CnC_Metropolis.zip (3.09 MB)

Author: Aircraftkiller
Updated: 26/08/2006 14:05:52
C&C Mines
Another missing Westwood Studios map for Renegade. Features Tiberium Silos which give you one credit a second in addition to the Tiberium Refinery's two credits a second, giving you three per second. Repair Facilities are installed in the map as well. The underground Tiberium mines should provide a nice area to fight, and the civilian mining town above ground is perfect for infantry and vehicular combat.

 mines.zip (2 MB)

Author: Aircraftkiller
Updated: 06/12/2002 00:03:55
C&C Mountain
Welcome to what is likely one of the most sniper friendly maps out to date. With just the standard infantry unit, you have access to a plethora of sniping spots, some that even allow you to snipe the entire enemy base, and when you purchase a
helicoptor, you can reach places that you may not have even dreamed of.

 C_C_Mountain.zip (1.4 MB)

Author: Magius del Cotto
Updated: 15/10/2002 23:27:01
C&C Overlook
UPDATED VERSION: Airstrip fixed, More Weapon Spawners, Sam Sites added for Nod, More Little Guard Towers added for GDI, More Trees, PT's Fixed, More Extras Vehicles (Recon bikes, SSM Launchers, Hover craft, Charmelon for GDI, Cargo Truck etc).


New map with 4 sniping towers spread accross the land, 4 nod turrets on the other side for one reason its easy to infiltrate the nod base, so extra turrets have been added so its not that easy to do it now, there is a tunnel going from one base to another. A river in between the bases, the bases are behind walls that can't Be found.

 C&C_Overlook.zip (1.56 MB)

Author: Stackout & Infinint
Updated: 16/08/2003 10:52:27
C&C Overlord
Overlord is just a modified version of C&C mode in which one team must assault a base and complete an objective while another team attempts to stop them. The map is geared towards the defenders allowing them to easily defend key locations and move around the entire base much faster. Attackers will find a rather detailed mission plan onboard the Aircraft Carrier they start on. Basically, get into the base and plant a beacon on the top of the "Alba Cannon". Beware of the Death Run and ramp heading up to the Low Deck, it's well defended by Nod and you will die if you go alone. Also, don't overlook the ability to rearm in the Barracks before heading to the High Deck. Most importantly, don't under-estimate ceiling guns!

 C&C_Overlord.zip (1.37 MB)

Author: Austin BuBbJones Marron
Updated: 12/10/2002 21:07:08
C&C Pacific
Description: GDI has found not a major but significant source of a radioactively stronger tiberium resource. Excited by the fact that the one source is able to eat through metal, GDI officials set up camp and research centers around the tiberium, studying its effects on various things. A rare variety of tiberium it is, which has obviously caught the attention of Nod intellegence. Seeing the benefits of the tank eating substance, Nod has dispatched forces to one of the GDI research bases and taken control of it. A GDI research lab still remains abandoned under the source itself, emptied by fear of attack. It is overcast and ready to rain. Bridge that links the research bases does not allow b2b as it is too long. There are defenses in the map with 4 extra turrets on the walls.

 C&C_Pacific.zip (2.25 MB)

Author: xpontius
Updated: 10/11/2003 20:22:30
C&C PipeFight


 C_C_PipeFight.zip ()

Author: (not specified)
Updated: 15/10/2002 23:28:47
C&C Pipefight Evolved
Well the War raged on, GDI vs NOD (lmfao sorry had to). The war had moved to a different location, this time with more cover, and more defense. But while the war was raging on...no one relized the tiberium they were harvesting was in the most pure form...increasing the tiberium value greatly. This may seem good...but since the tiberium refinerys were ment to hold low level tiberium....the refinerys have burst into flames! The Alarms have been sounded...and now this war has become a battle for the tiberium which lays in the center!

Some sniper rifles have been dropped in the forest areas....along with some crates containing ammo. Use them wisely.....

 C&C_PipeFight_Evolved.zip (619 KB)

Author: o0Commander0o
Updated: 14/12/2002 10:39:04
C&C Port Rev
Its a Renegade MP map with standard AGT/OB bases buildings with ramps. Non flying. Takes place at a seaport with player accessible container cranes container ship, RTG transtainer cranes, warehouse,HLM bldg and sweet container yard. Some weapon spawners.

 C&C_Port_Rev.zip (9.5 MB)

Author: Garth8422
Updated: 15/08/2003 23:14:45
C&C Prison Camp DM
Setting: NOD Prison Camp
Description: A converted single player level to MP DM.A locking cell where if you die you have a chance(1/18)of being locked up,until you blow yourself up. A gdi and nod beacon ped.Tons of weapon spawns and 2 sniper towers.2 buggys and 2 humm-vees.2 Locked security doors holding armor and health upgrades.

 c_c_prison_camp_dm.zip (1.45 MB)

Author: Titan1X77
Updated: 14/07/2003 23:44:49
C&C Radiation b1.0
Website
Gatewaygames.com


Description: It's about two bases, seperated by several hills and mountains. There is a mountain with a GDI and a Nod purchase terminal and a good sniper position. There's also a sniper vantage point in every base only accessable by the team.


 C&C_Radiation_b1.0.zip (3.38 MB)

Author: (not specified)
Updated: 04/03/2003 19:17:34
C&C Ravine
Description: C&C Mode map in a dark ambient, set in a rainy morning. Map without base defenses to make you defend it by yourself. Watch tunnels for enemy units.

 cnc_ravine.zip (2.93 MB)

Author: AllGusto
Updated: 21/12/2002 23:03:37
C&C River Canyon
Description: Aircraftkiller - "I've been working on this for about a month... Remembered the Canyon Chase video from Tiberian Dawn, so I recreated it in Renegade with a theme inspired by Ace Combat 3: Electrosphere".

 River.zip (4.68 MB)

Author: Aircraftkiller
Updated: 08/03/2003 14:12:05
C&C River Raid
Description: Take Complex and Islands, put them together, and you've got a fast paced, action packed map. That's River Raid.

 C&C_River_Raid.zip (1.6 MB)

Author: Aircraftkiller
Updated: 12/10/2002 21:07:32
C&C Ruins
C&C_Ruins is a multi player map set on the cost of an African
jungle. A pre-history Nod civilization once lived in the area,
and the ruins of their temples and shrines litter the map.
Also a unique feature of this map is that both base have Con
Yards with full interiors and working PCT's and MCT's. There
are many places on this map to snipe... and BE sniped, so
always take caution when moving out in the open.


 C&C_Ruins.zip (8.4 MB)

Author: Triforce
Updated: 15/10/2002 23:27:30
C&C Sand
Description by Aircraftkiller: This is one of the unfinished maps for Renegade. Enjoy! I've put a lot of hard work into it, especially with the functional Tiberium Harvesters without a Weapons Factory\Airstrip.

 cc_sand.zip (742 KB)

Author: Aircraftkiller
Updated: 26/08/2006 14:04:10
C&C Secretbase V1.2
Nod has located a secret GDI facility on a small island in the Pacific, GDI forces responded and are attempting to stop Nod.
There are several accessable ships and vantage points, each base has strengths and weaknesses. Also a word of warning, don't get too close to the top of the Center mast on the Com dish.

 cc_secretbasev12.zip (9.2 MB)

Author: Falconxl
Updated: 13/02/2003 18:45:29
C&C Siege
This is a nice big map set in the mountains with many tunnels.

 CnC_siege.zip (2.2 MB)

Author: pinkbunny
Updated: 16/11/2002 14:16:02
C&C Skirmish
Description by author: - Ok, I converted this map to C&C. Pretty much all I did since many people like this map and dislike having to host a game (you know how annoying it is to host mission maps).



 C&C_Skirmish.zip (.535)

Author: Matt Staly
Updated: 29/10/2006 00:18:56
C&C Snipers Canyon
Description: Updated 05-04-03. This is a fast paced Sniper map, with an unlimited array of places to hide and at least 17 sky bridges and plenty of tunnels, some with ladders to snipe from.

 C&C_Snipers_Canyon.zip (8.9 MB)

Author: Captkurt1
Updated: 07/05/2003 13:04:59
C&C Snipers Revenge
Theatre: Winding Canyon

Description: This map was intended to be tough, but fun. It was built for a large number of players, each pt has 4 spawners etc. Not an easy, slide-by map either, So get your hardhat, smart wits, and gear; you might also want to get a rope to climb the mountains and maybe a flash-light and plenty of ammo. You'll have sky bridges to cross, and tunnels to burrow through, but you may have some help using elevators if you're lucky. Watch out for the hidden dangers too, some but not all things to watch out for are the Sam sites, turrets, and more, there's a little surprise around many corners.

 C&C_Snipers-Revenge.zip (9 MB)

Author: Captkurt1
Updated: 12/07/2003 15:42:38
C&C Snipers Revenge 2
Description: This is a fast paced Sniper map or full-blown war, with an unlimited array of places to hide and plenty of sky bridges and tunnels, some with ladders to snipe from. It even has some underground buildings, made by WW. There are lots of goodies lying around to pick up in and around the mountains, Health, and armor. Theres really a lot of places to go and hide, snipe, shoot, and run a muck from too. There's even AI in this map. each base has two. One Sniper, and one that can change on each re-birth.

 C&C_Snipers-Revenge2.zip (8.3 MB)

Author: Captkurt1
Updated: 30/06/2003 22:30:06
C&C Snow
Description: A level based up in a snowy mountain. A large tunnel allows vehicular access to each base. Tunnel network in the middle of the level allows infantry combat areas and quick access to the enemy base.

 CnC_snow.zip (1.27 MB)

Author: Aircraftkiller
Updated: 01/02/2004 16:27:19
C&C Storage
Located in caverns in a secrect mountain....NOD has stored recon bikes to survey the deep tiberium pit that was formed 1000's of years ago...
GDI has been sent in to wipe out the NOD units defending the area, to regain control of the tiberium pit. NOD and GDI didn't have a time to set up a full scale base, but the barracks and hand of NOD have been supplied, so once again...you will have to rely on the gun you hold...

 C&C_Storage.zip (200 KB)

Author: o0Commander0o
Updated: 12/10/2002 23:46:33
C&C SunFusion V1.1
New Renegade Map with repair bays, celling guns, Base defences, 1 back entrance, 2 vehicle tunnels into the bases, many tactical points (for example sniper cabins, many weapon spawners.

V1.1: fixed some bugs

Screenshoots at the homepage!
http://users.demented.org/~rundll_xp/hazardoux/server/SunFusion/

 SunFusion1-1.zip (2.26 MB)

Author: Rundll_XP
Updated: 15/10/2002 23:27:59
C&C Sunken
Non flying map: both bases are below ground level which enables you to drive above (around not over) the bases. Looks good.

 CnC-sunken_mp.zip (4.73 MB)

Author: Garth8422
Updated: 01/01/2003 22:43:25
C&C Terrace
Setting: Tiberian Sun style map

Description: Tiberian sun roads,homes,cliffs,vehicle tunnels and water.Base defenses,new humtow with machine gun(gdi),Recon bike(nod),and enhanced flying vehicles.

 CC_Terrace.zip (3.68 MB)

Author: Titan1X77
Updated: 01/02/2004 17:51:33
C&C The Final Conflict
Theatre: Snipe Mountain
Description: This is a fast paced Sniper map or full blown war, with an unlimited array of places to hide and at least 17 sky bridges and plenty of tunnels, some with ladders to snipe
from. It even has some underground buildings. made by WW.
There are lots of goodies lying around to pick up in the and around the mountains, Health, and armor. Hope you enjoy it.
It's really a lot of places to go and hide, snipe, shoot, and run a muk from too. there's even AI in this map. each base has two. one Sniper, and one that can change on each re-birth.

This map has been amended and also changed from a pkg to a mix file.

 C&C_The_Final_Conflict.zip (8 MB)

Author: Captkurt1
Updated: 06/03/2003 22:02:48
C&C Tiberium Pit 2
Setting: a tiberium pit
Description: Interesting battle takes place where the beacon peds and the Power plants are isolated from the base.Close to being a deathmatch but you have to also defend the base too.A Stealth suit,electric bridges,special alternating weapon spwans,and stealth pick-ups and sedans(2 seated) have been added..the green tiberium is harmless on this map but,the blue will hurt ya.Plenty of sniper spots all around the map.

 C&C_Tiberium_Pit_2.zip (2 MB)

Author: Titan1X77
Updated: 03/03/2003 19:27:44
C&C Tiberium Pit 3
Teleporters take you out to old running silo's still storing tiberium from years ago...bases have been revamped and and GDI has countered nod's recons with one of their own...although it's not as fast ,it has more armor then it's counterpart.Silo's give an extra credit per second and is important to have those extra credits,due to raised prices in aircraft(increase in health/armor)

 Tiberpit3.zip (4 MB)

Author: Titan1X77
Updated: 21/01/2005 13:11:22
C&C Tiberium River
This is where the first tiberium meteor hit earth, and GDI and Nod are battling over control of the area. GDI wants to contain the whole mess and perform research, while Nod wants to use the incredibly dense tiberium chemicals to experiment and develop a new tiberium based life form. Map created by Seal with much help from Apache.

 tiberium_river.zip (6.37 MB)

Author: SEAL
Updated: 08/03/2003 14:18:33
C&C Tiberium Temple
Non flying map, take care in the tunnels.

 temple.zip (1.1 MB)

Author: Magic013
Updated: 15/10/2002 20:30:59
C&C Titanic
Setting: NOD ship
Description: a converted single player level to MP INF only.REF and HON/Bar Mct's top defend/attack.Purchase keycards at PT's.Money rooms,private PT's,armor & health upgrades in seperate locked rooms.

 titanic.zip (1.1 MB)

Author: Titan1X77
Updated: 17/07/2003 23:03:11
C&C Toy Box
A different map where you play as toy soldiers in a toy box! ABC blocks and other giant toys are included in the terrain.

 cnc_toy_box.zip (6.3 MB)

Author: Skullremover
Updated: 15/10/2002 23:35:11
C&C Tropics
Description: This is a regular C&C mode map. This small island off of the Bahamas is being battered by tropical storm Gordon. Heavy winds and rain have been reported and the island has been long since evacuated. A Tiberium meteor has slammed into one of the mountain ridges and is spreading the so-called plant further across the globe. The Tiberium Silos that have been added to the map give you one extra credit per second, so you receive three a second if the Tiberium Silo is still active in your base.

 CC_Tropics.zip (6.28 MB)

Author: Aircraftkiller
Updated: 08/02/2003 23:54:17
C&C Village beta 12
Huge map, base defenses very good including tanks stuck in the ground that can be used to fire at the enemy but can't move. Many buildings scattered around and good snipering points.

 village_beta_12.zip (10 MB)

Author: (not specified)
Updated: 15/10/2002 23:48:23
C&C_Garth3
Its a Heightfield Map for Renegade MP Practice. this is the Bots version. Special features: Smarter AI Skirmish BOTs used buildings with ramps for snipers. Custom Base Defenses, automated and player controlled gun mounts. Tons of great sniper points. Interesting "on foot" tactics through the foot hills. NOD Base, look for the BIO-Hazard Signs, its a climb point to get ontop of the walls.

 C&C_Garth3.zip (6.3 MB)

Author: Garth8422
Updated: 12/10/2002 21:08:25
C&C_Nightclub
A nice looking DM map with spawn weapons. Plenty of attention to detail, a nice peice of work.

 CnC_Nightclub_ZIP.zip (4.9 MB)

Author: Zoogly
Updated: 26/04/2004 08:40:54
C&C_Walls_Divsion_BETA.zip


 C&C_Walls_Divsion_BETA.zip (1.9 MB)

Author: (not specified)
Updated: 13/10/2002 00:04:36
Carnage Club Xtreme
Map features: Lots of Glass to break Re-creation of an Actual Night Club in South Florida. Infantry Only, Carnage rules in effect. Use the Vending Machines for purchase terminals, kills equals Cash, there's no refinery Character prices drastically reduced. Lots of shadowy corners to creep around in. Tons of powerups.

 carnage_club_xtreme.zip (9.5 MB)

Author: Skint
Updated: 16/11/2002 20:25:56
Carnage V 1.0
A smallish, Quake-esque Infantry only team deathmatch map. (note the term "-esque" from the french term "wannabe"). You can upgrade characters at the Vending Machines on the central platform. No Tiberium Refinery so you earn credits by kills only - Prices have been drastically reduced to compensate and keep it fun. Various Powerups scattered around, be sure to leave weapon spawns on for this one. Consider it a great way to brush up on your infantry tactics.

 carnagev10.zip (1.43 MB)

Author: Skint
Updated: 13/10/2002 00:06:31
Carnage V 2.0
This includes Round 1 (carnage V 1.0) and Round 2: In round 2 you move into the Carnage Cityscape arena. Basically a mock up of a city block designed with team deathmatch play in mind. Once again, money is earned through kills, you can upgrade your characters at the vending machines(red ones for Nod, yellow ones for GDI.) Unit prices are the same as in round 1. Roof access by way of two tower-like stairwells on opposite ends of the map. You can also try climbing the crates and using the ladders although there is much more risk involved.

 carnage_v2[1].0.zip (10.4 MB)

Author: Skint
Updated: 16/11/2002 20:14:23
Civilians
This changes most of the Gdi Characters to Civillians. Also it changes nod a little. Mendoza Now has a Flamethrower gun that shoots rockets and the officer is stronger. Also in the Extras Part of vehicles for Nod they can get a recon bike and a Gdi Med Tank.

 Civilians.zip (539 KB)

Author: bisen11
Updated: 19/08/2003 23:14:24
Cliff Hangers Version 1
Its ment to be infantry only, but for spice the author has added buggie and humvee spawners, 4 nod bikes (2 for each side), and a hiddin light tank...also, the moutned Weapons are spawned to, so kill then they regenerate back... Money will come from kills or if the host allows it.This Map was originally created by Tecko|Joey|Joseph

 cliff_hangers.zip (2.2 MB)

Author: (not specified)
Updated: 15/11/2002 22:55:02
cncfiles.com/renegadezone.com - Map Pack 1
This map pack was used on our Renegade server, this is a collection of some of our favorite levels:

- C&C Caverns
- C&C Fortress
- C&C Hangmans Canyon
- C&C Metro
- C&C Mines
- C&C River Canoyon
- C&C River Raid
- C&C Tiberium Temple
- C&C Toy Box
- C&C Urban Rush

All in one file so your buddies can download it and play it too!


 cncfiles.com-MapPack1.zip (31 MB)

Author: (various)
Updated: 26/01/2005 00:35:44
colossus2 V1
Great map !!!

 colossus2_v1.zip (5.3 MB)

Author: (not specified)
Updated: 15/10/2002 23:35:50
Conquest River
Large non flying map set at night, visibility is poor. The bases are split by a river and the only way accross is by a couple of bridges.

 conquest_river.zip (4.9 MB)

Author: SomeRhino
Updated: 16/11/2002 14:18:51
Cover of Night v1.0
Alternate base defenses. No Obelisk or AGT. Several nice sniping positions. Small alternate entrances to both bases. No Crazy Mods.

 ren - Cover of Night v1.0.zip (3.1 MB)

Author: Skint
Updated: 01/10/2002 22:19:05
Cover of Night v1.2
Working Obelisk and AGT
Several nice sniping positions
Small alternate entrances to both bases
No Crazy Mods

 Cover of Night v1.2.zip (4.2 MB)

Author: Skint
Updated: 13/10/2002 00:42:32
CTF Forts
This is a port of the Quake 3 level "Deuling Keeps," rebuilt from the ground up.

 ctf_forts.zip (5.48 MB)

Author: SomeRhino
Updated: 08/03/2003 14:25:07
Deadly Stunt Park
A deadly Stunt park map. Please also download Deadly Stunt Park Textures Fix.

 Deadly Stunt Park.zip (3.24 MB)

Author: glyde51
Updated: 24/08/2004 23:03:46
Deadly Stunt Park Textures Fix
This should patch the missing textures in Deadly Stunt Park

 Deadly Stunt Park Texture Fix.zip (3.20 MB)

Author: glyde51
Updated: 30/08/2004 17:36:23
Defence Walls


 Defence_walls.zip (1.7 MB)

Author: (not specified)
Updated: 15/10/2002 23:37:32
Dust-bowl
Flying map with each base surrounded by mountains. You can access the the mountain tops by air and has good snipering points. Each base is defended by a guard tower/obelisk and bots.

 dust-bowl.zip (5.16 MB)

Author: (not specified)
Updated: 15/11/2002 22:58:48
Eglin AFB
Description: Welcome to Eglin AFB. This is the largest Air Force Base in the free world today. It's over 220 square miles in size, but since I can't make it that large in Renegade, it's considerably smaller. You will be fighting on the flight line area only. Trust me, though, it is LARGE.

 Eglin_AFB.zip (2.8 MB)

Author: Aircraftkiller
Updated: 15/10/2002 23:38:07
Eruption
A local volcano has just erupted causing mass destruction to the nearby area. The river that once seperated the Nod and GDI base has now turned to moltern rock (LAVA) and is the only way to each of the bases without air support. Unfortunately due to the volcanic ash no aircraft can fly in the area, so dont expect an evac soon! Only one will survive; Nod or GDI......

 eruption.zip (4.94 MB)

Author: ZonePK & PHTHONESS
Updated: 15/11/2002 23:02:03
Frag Arena


 fragarena.zip (1.6 MB)

Author: lcfcfan
Updated: 14/10/2002 22:38:28
GDI Base
This is a C&C Renegade Deathmatch map, based upon the original GDI base from the game's tutorial. There are 4 different starting locations, lots of weapons and even a single Vehicle spawner.
Both teams are balanced with GDI having access to a good sniping spot, whereas the Brotherhood of Nod has a starting point next to the vehicle (in the War Factory).

 GDI_Base.zip (250 KB)

Author: GidionTheDead
Updated: 14/10/2002 22:40:56
Hamhill
Large non flying map with the bases split by a river, access is by the footbridges or road bridges. Both bases are protected by a guard tower/obelisk.

 hamhill.zip (4 MB)

Author: (not specified)
Updated: 15/11/2002 22:49:38
Hangman's Canyon
Sandy canyon terrain with plenty of tunnels and bridges to explore. Ideal for snipers to sit out in the sun.

 wfshangmanscanyon.zip (1.7 MB)

Author: Beach Head (Ingrownlip)
Updated: 30/09/2002 23:15:32
Hitman021 Crossover
Flying map with good snipering points on the mountain tops, both teams have bots. To reach each base you have to go accross a big huge pit by bridge.

 Hitman021_Crossover.zip (30.5 MB)

Author: (not specified)
Updated: 15/10/2002 18:15:45
Hitman021's Peaks Mod
It includes map and new configurations for vehicles and new looks. Very good, by Hitman021.


 Hitman021_Peaks.zip (3.6 MB)

Author: Hitman021
Updated: 01/06/2002 15:57:28
Hitman's Beta 1 WW3
Complex map with additional features i.e. gun emplacements and aircraft.

 Hitman's_Beta_1_WW3.zip (2.33 MB)

Author: (not specified)
Updated: 15/10/2002 18:17:23
Hourglass Mod 212
Has 2 oblisks, Has 2 AGT's, Has repair zone near rocks at enterance of base(s). Aircraft disabled - working on ramps & terrain access to upper "pan" - yea, I know you can fly off the map. Haven't gotten to that yet.

 Hourglass_Mod_212.zip (4.4 MB)

Author: Iron Man
Updated: 15/10/2002 18:18:05
hrgls bots
C & C Hourglass map with bots - nothing amazing

 hrgls_bots.zip (1.32 MB)

Author: Garth8422
Updated: 15/11/2002 22:50:43
Humm-vee Warz
Normal maps, only vehicles available are, buggies for Nod and Humm-vees for GDI, these include: heavy missile, obelisk, ion, repair and tiberium.

 hvw.zip (7.68 MB)

Author: (not specified)
Updated: 15/10/2002 18:18:52
Humm-vee Warz v3.3
Humm-vee Warz v3.3 (new version)

 hvw_33.zip (8.73 MB)

Author: (not specified)
Updated: 15/10/2002 18:19:36
Imbsua Isles
Battle takes place in the middle of a Tiberium Contaminated Ocean. Bases Located on Islands connected by a hanging bridge, with tunnel access to each base as well Offshore Helipads provide a semi safe haven for snipers, as well as a place to repair chopper(If you have an engineer with you). No Crazy Mods.
Promotes teamwork and makes tank rushes a bit more challenging, may force some new tactics.

 imbsuaisles.zip (6.1 MB)

Author: Xneog1
Updated: 15/11/2002 22:59:47
Infantry Warz Mod
Want something totally different then this is it, a brightly coloured map with no bases to worry about. This is purely an infantry battle with spawned weapons.

 INFANTRY WARZ MOD.zip (1.38 MB)

Author: Doomhound
Updated: 27/09/2002 22:37:59
Ir0n Fi5t's Mod
This mod adds a few controllable features to C&C_Islands,
the mod is not completely finished, so more things may be added.

 Ir0n_Fi5t's_Mod.zip (2 MB)

Author: Ir0n_Fi5ts
Updated: 15/10/2002 18:21:00
Islands to Deathmatch
Transforms the C&C Islands map in to a deathmatch game using one of the single player levels. Weapons are spawned.

 Islands to Deathmatch.zip (237 KB)

Author: killerrk2
Updated: 15/08/2003 19:05:07
kdsnex flying
Maps that now have flying enabled:
CNC_volcano
CNC_Canyon
CNC_Islands
CNC_Complex

 kdsnex_flying.zip (3.1 MB)

Author: kdsnex
Updated: 15/10/2002 18:22:58
Killerrk2's Prison Camp
This mod converts C&C under to a deathmatch map using one of the single player levels.

 Killerrk2's Prison Camp.zip (142 KB)

Author: killerrk2
Updated: 26/08/2003 16:30:05
Lake (The)
Non flying map, bases have defenses (Guard Tower/Obelisk).

 The_Lake.zip (3.1 MB)

Author: ZonePK & PHTHONESS
Updated: 14/12/2002 11:08:55
Lockdown 2 Beta
The beta to LOCKDOWN 2


 lockdown_2_BETA.zip (5.3 MB)

Author: (not specified)
Updated: 15/10/2002 23:41:58
Lunar Landing Racing
A landscape like none other, the battle between GDI and Nod rages out on the moon. Nod had been working on a secret project, and GDI came to disrupt it. This new setting takes place in the total vaccuum of space and the only protection is a liquid bubble. There is even a memorial for a nation known for it's space exploration. A distant view of earth will make a few homesick.

This one plays fast as there are no defenses...

 wfglunarlandingrace.zip (1.04 MB)

Author: Beach Head (Ingrownlip)
Updated: 15/11/2002 23:00:50
Maze
Non flying small map, if you can find your way through the maze then you will come accross the enemy base.

 maze.zip (1.56 MB)

Author: (not specified)
Updated: 08/10/2002 20:28:23
Mutant isle


 C&C_Mutant_Isle.zip (2.67 MB)

Author: (not specified)
Updated: 15/10/2002 18:26:59
MVP Lvls


 MVP_Lvls.zip (17.1 MB)

Author: (not specified)
Updated: 15/10/2002 23:43:15
New Vehicles v01
Normal maps with extra vehicles. GDI - Repair Tank and Mobile Ion Beacon. NOD - Recon Bike and Demolition Truck

 newvehicles_v01.zip (8.3 MB)

Author: (not specified)
Updated: 15/10/2002 18:29:06
Nod History v1.2
This is only a beta (v1.2), but it should be a good example of what is to come, you can get in the nod turrets, though they are not very great. I have placed two Commache's at the Nod base, you can get in them. The Nod Trucks, which you can also get in to, are armed with a rail gun. It uses the Hourglass map. Two Cannon Emplacements have also been added, along with a SAM Site on top of the Air Tower

 Nod_History_v1.2.zip (2.6 MB)

Author: (not specified)
Updated: 15/10/2002 18:33:19
Nod Stunt Park
This is a really fun map with lots of ramps and fast vehicles. This is a whole lot different than Deadly Stunt Park. Theres PT's for both teams, lots of vehicles and stuff to do. Great map for taking screen shots of cool stuff.

 NodStuntPark.zip (1.68 MB)

Author: Antex01
Updated: 29/09/2004 19:16:56
Omaha Final
If you are GDI you start on the beach and try to take over the NOD base (no buildings). If you are NOD then you are defending the base. Weapons are spawned and you have bots to help you. Its worth taking a look.

 Omaha_Final.zip (6. MB)

Author: (not specified)
Updated: 27/09/2002 22:37:01
Paintball
The name says it all.

 paintball.zip (10 KB)

Author: Snipe0187
Updated: 24/11/2002 19:27:44
psg rnu v2 (White Death)
Flying map called White Death

 psg-rnu-v2.zip (4 MB)

Author: (not specified)
Updated: 15/10/2002 18:44:22
Psyco Race
No bases involved, It is a sedan race between teams and the first one to place a beacon on the enemy pedestal is the winner.

downloaded from www.planetcnc.com/ammo/

 pysco_race.zip (4.5 MB)

Author: (not specified)
Updated: 24/11/2002 20:28:03
Renegade Racing Project
Just racing and have some fun :)

 RRProject.zip (1.94 MB)

Author: BMCJ
Updated: 15/10/2002 18:48:13
ReNGDeAlteredField
Field map with extra vehicles

 ReNGDeAlteredField.zip (10.4 MB)

Author: (not specified)
Updated: 15/10/2002 18:56:14
Rock Canyon
Settings:Day And Night Rock Canyon
Description:A very large map, war is going on all around you, but that meens it can get crazy! Careful, sometimes you can be shot from snipers, alot of hills, a little cover.
Air Vehicles enabled.

 rockcanyon.zip (5.87 MB)

Author: Tecko
Updated: 04/03/2003 19:57:14
RRProject
Renegade Raceing Project or RRP, takes you to a
deadly race track where Gdi Races and Nod spectates.

What to see in it:
~Fast Nod cycles
~FAST Buggies
~New deadly track with Dead Mans curve
~Nod Orcas cost 10
~Working Stop Light
--------------------------------------------------
What to see in a later version:
~Billboards (site logos)
~More deadly tracks!!!
~more...


 RRProject.zip (1.9 MB)

Author: BMCJ
Updated: 30/06/2002 15:33:23
RXP Mod final pro
Flying map, good defences i.e sam sites. Good snipering points on top of mountains. Package contains normal maps apart from Glacier Flying as mod released before that patch.

 RXP_Mod_final_pro.zip (13.8 MB)

Author: (not specified)
Updated: 15/10/2002 19:01:19
SA City


 SA_City.zip ()

Author: (not specified)
Updated: 15/10/2002 23:44:48
SAG Beta 1.7
This is beta test v1.7 of SAG
There are some known bugs:

1. the gunboats are hard to use

2. some graphics bugs

 SAG_Beta1.7.zip (13.9 MB)

Author: psg243246
Updated: 04/03/2003 19:30:47
Sand storm
Sand storm mod

 Sand_Storm_Final.zip (7.6 MB)

Author: Hitman021
Updated: 24/06/2002 18:07:25
Secret Valley
This is a deathmatch and if you want, a roleplay map. Plenty of things to destroy. his map even has its own duel arena if you need to settle the score with someone.

 Secret_Valley.zip (3 MB)

Author: Major1mat
Updated: 22/06/2005 00:27:17
Sniper Arena
Updates from last version: whats fixed so far v1.4
-textures on ramps, and barriers
-Repair tank (new model)
-New Apc
-Hole in ground left of GDI base (labyrinth)
-Factory complex texture (City)
-Speed bumps (labyrinth)
-Remove Death match objects from city
-mountain sniper top (jungle)
-Prices on havoc/sakura
-Obelisk (backward) protection on Nodbase (labyrinth)

 Sniper_Arena.zip (5 MB)

Author: Eqvaliser
Updated: 14/10/2002 22:37:51
Sniper Wars
Description- This is an all out sniper frag fest! All vehicles have been disabled save for your trusty orca/apache transports now packing repair guns; as there are no engineers in this mod. Try and rack up as many points as you can to win!

 Sniper_Wars.zip (3.3 MB)

Author: Golden Gun
Updated: 15/10/2002 19:09:49
Stunt Park Beta 02
Want to try your hand a stunt driving? then this is the mod for you. It is good fun and a laugh.

 stuntparkbeta02.zip (2.1 MB)

Author: (not specified)
Updated: 17/11/2002 15:39:59
Stunt Park Ultimate V2
Test your skills on Stunt Park Ultimate with two maps available, one you can use a NOD buggy the other a Recon bike to try different stunts. Beware these vehicles are speedy and not easy to control.

 Stunt Park Ultimate v2.zip (1.77 MB)

Author: Punyworm
Updated: 28/02/2003 11:35:13
Sure Shot
Features: "Super Soldier" Snipers, this is what you spawn as. They can jump higher, levitate briefly, breathe underwater and take no damage when falling from great heights. Purchase terminals will only allow for refill of the sniper character. With weapon spawns off, it's sniper rifles only. Leave 'em on for a MAD team deathmatch. Three maps included, rounds 2&3 have sniper sedan spawns near the starting positions.

 SureShot.zip (7.7 MB)

Author: Skint
Updated: 15/12/2002 20:37:11
SUSR Infintry Wars
Description: This is a infintry war map where there is only an Barracks and a Hand of Nod the 2 teams battle together to earn credits that are very rare in this region. Try to attack the other buildings and destroy them if possible. This map best starts out with 350 or 700 Credits. If you start out with 0 it will be so hard to kill each other.

 SUSR_Infintry_wars.zip (1.46 MB)

Author: Stackout
Updated: 13/05/2003 18:03:18
SUSR Infintry Wars - Alpha Version
This is the Alpha Version of SUSR_Infintry_wars_Beta. Its has got spawning points, bullet Proff glass on the hand of nod, and tons of other glass to break. There is no Refinary but there are controllers to make you gain money faster than just having to kill people etc.

 SUSR_Infintry_Wars.zip (1.3 MB)

Author: Stackout
Updated: 30/06/2003 22:20:22
T Gardens rev1
its the revised multiplayer version of my map
C&C_T_Gardens.mix. hopefully less lag, increased FPS.
custom base defenses, blue tiberium. sniperspots. tank
battle areas.


 T_Gardens_rev1.zip (4.9 MB)

Author: Garth8422
Updated: 15/10/2002 23:46:01
Tiberian Evolution X8
New in this version:
-fixed up paratroop beacons; soldiers now dropped off by chinooks and stronger soldiers are dropped off
-completely redid warzone and desert storm
-added commcenter, temple of nod, and conyards to warzone
-added music from Tiberium Dawn to all maps
-fixed various balance issues
-new repair bays
-made all infantry rockets homing
-added new map: trenches
-grenadier now has time delayed bouncy grenades
-and more...

 tib_ev_x8.zip (27.1 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 19:19:34
Tiberian Evolution X10
New in this version:
-added gattlingTank
-fixed various balance issues
-commando now has 3 timed c4 and no remote c4
-gizmo repair gun now has a red dismantle beam as the secondary fire
-Hover MRLS takes place of old MRLS
-added Mobile Ion Cannon(MIC) tank
-new maps: C&C_Tiberium_Canyon and C&C_Stormy_Valley
-destryoable bridges in Tiberium_Canyon
-PT icons for all new tanks
-added Plague Tank
-added health and armour powerup to crate rotation
-in TDM_Basematch you knbow spawn as a random character

 TiB_eV_X10_fixed.zip (21.1 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 19:15:08
Tiberian Evolution X12
A new map has been included in this version called Tiberium Temple. Check out the readme file for all credits, whats new in this version and any known bugs.

 TiB_eV_X12.zip (23.9 MB)

Author: CRaZy_iKe
Updated: 07/09/2002 13:38:45
Tiberian Evolution X4
Note: This was formerly the DaeMoNic MoD but the name has changed. Fixes & Improvements: New units (mostly in the extras menu), air roof fixed, new infantry untis in the extras menu, working helipads & reapair pads, new secondary fire for flame tank, new map (Trenches), added Eqvaliser's Sniper City Maps, can now exit A10, and Nod Bomber, added new rmaps


 Tiberian_Evolution_X4.zip (10.7 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 20:15:14
Tiberian Evolution X6
You can access the extras menu by pressing ~ and typing extras fnkqrrm and to get the new names for the units u must make sure strings.tdb is in your renegade/data dir.
Fixes&Improvements: added heavy tank and tesla tank, added new maps(imbusa isles, cover of night, and desert storm), removed nod jet but improved commanche, and more...

 TiB_eV_X6.zip (17.6 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 19:15:34
Tiberian Evolution X7a
New in this version:
-added kirov bomber(thanks to the CGD mod team for the model)
- added paratroop beacon: they can be found in desert storm & warzone on the barracks/hand of nod or in Tiberium Swamp in front of the barracks/hand of nod
-added desert eagle for super soldiers and GDI commando (thanks to the CGD mod team for the model)
-added Tiberium Swamp map (made by ApacheRSG)
-added PT icons for Heavy Tank, Tesla Tank, and Halftrack
-working conyards in Tiberium Swamp
-and more =]

 TiB_eV_X7a.zip (19.8 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 19:16:05
Tiberian Evolution X9
New in this version:
-added HEMP tank
-added FlakTank
-new heavy tank model
-fixed various balance issues
-fixed commanche bug
-added team death match map
-temporarily removed trenches and desert storm
-gave the elite rocket soldier a flak cannon
-commanod now has 3 timed c4 and no remote c4
-added visceroid bots in tiberium swamp
-GDI has an airstrike beacon
-gizmo repair gun now has a red dismantle beam as the secondary fire


 tib_ev_x9.zip (17.7 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 19:14:33
Tiberium evolution x11
New in this version:
-Microwave tank for Nod
-New maps: TDM-Temple and C&C Forestfront(thanks to Magic013, TTT's newest member)
-Canadian Havoc added some tunnels to stormy valley for better access to the valley
-Paratroop & Visceroid AI semi fixed; they'll shoot at people but dont move around that much
-various balance tweaks

 tib_ev_x11.zip (20.1 MB)

Author: CRaZy_iKe
Updated: 15/10/2002 20:17:39
Tiberium Test Complex
Gdi has attacked a Nod Tiberium Testing Complex, very poorly i might add, setting off alarms....and having released tons of Tiberium Gas by shooting Barrels Containing the chemical. The gas chambers for prisoners have been turned on so stay clear of them,as well as the toxic tiberium mist. Some tiberium weapons have been left around so look for them.

 tiberiumtestcomplex.zip (1.9 MB)

Author: o0Commander0o
Updated: 15/10/2002 20:18:23
Towers v1.1
High sky scraper bases for aircraft

 Towers_v1.1.zip (3.1 MB)

Author: Planetshaun
Updated: 15/10/2002 20:19:40
Uber Tank
This mod allows the player to acess a modded flame tank that has four, yes four, weapons. You must use the extras code to access this unit.
Press 2 to switch to the 3rd and 4th weapons when you're in the tank

 UberTank.zip (2.7 MB)

Author: (not specified)
Updated: 15/10/2002 20:21:47
Urban Rush
Wide Open map based on Urban Rush from RA2/YR. Complete with Accessable Buildings, Light Posts, Utility Poles w/cables, Roads, Bridges, and Trees. With some very nice Sniper positions in 7 of the buildings.

 urbanrush.zip (2.6 MB)

Author: GBAhriman
Updated: 15/10/2002 23:46:44
Visceroid Invasion
This mod Adds Visceroid to the game, use the extras function to get the characters.

 VISPM.zip (300 KB)

Author: (not specified)
Updated: 15/10/2002 20:39:39
WFS Map Pack
WildFire Studios Map Pack for Renegade!

Includes -

Dual_Death
Hangman's_Canyon


 WFSMapPack1.zip ()

Author: Beach Head (Ingrownlip)
Updated: 13/12/2002 23:33:09
WFS Map Pack1 v2


 WFSMapPack1v2.zip ()

Author: (not specified)
Updated: 15/10/2002 23:47:33
White Death v3
Flying map with extra vehicles and it doesn't stop snowing!

 White_Death_v3.zip (4.4 MB)

Author: (not specified)
Updated: 15/10/2002 20:44:54