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Thread Title Date Started Last Post Replies
Sticky: Please Read The Meteor2 Documentation 05 January 2005 05 Jan - 20:46 0
An Idea 20 November 2011 20 Nov - 20:00 0
Script command suggestions 29 March 2009 29 Mar - 13:13 1
A change that could improve Meteor 2 alot. 24 November 2008 27 Nov - 18:56 13
preview mode in the map editor 23 November 2008 27 Nov - 18:51 5
M2 editor mimicking M1 editor. 11 August 2008 13 Aug - 15:11 3
Suggestions considering the Final Boss 18 June 2008 28 Jun - 20:15 1
Fusion Cannon is too dangerous 02 May 2008 27 May - 03:30 26
Versions for Mac and Linux 30 April 2008 03 May - 10:54 8
Automated map portal? 21 April 2008 21 Apr - 19:47 2
Extras forum options 09 December 2007 02 Feb - 02:42 17
Could There Be CTF In Meteor 2? 06 December 2007 04 Jan - 08:10 7
In-Built text editor for Elements 03 November 2007 09 Nov - 06:09 2
Easier Sector Scripting 01 November 2007 09 Nov - 06:07 7
Alternate movement option 19 September 2007 19 Sep - 18:38 5
Some nice bg music for the upcoming meteor 3! 14 September 2007 02 Oct - 00:12 9
Suggestions 31 August 2007 31 Aug - 13:37 3
My Suggestions For Meteor 3 16 July 2007 21 Jul - 15:00 3
A good suggestion 06 July 2007 19 Jul - 11:05 3
suggestions for m3 (If J.B. makes it) 20 April 2007 25 Oct - 15:32 22
custom m2 maps 16 March 2007 19 Mar - 15:20 4
Out-of-Meteor Editors 25 February 2007 14 Apr - 04:43 8
99 weapons 09 February 2007 17 Nov - 07:19 19
Scope on wpns 27 January 2007 27 Jan - 10:49 2
Spinning Barrels 24 January 2007 26 Jan - 00:16 4
SLIGE 28 December 2006 26 Mar - 21:42 15
M2 MapEditorSuggestions 19 October 2006 22 Oct - 11:21 2
Meteor 2 Multiplayer feature request 09 October 2006 03 Mar - 20:57 6
Interface Suggestions 27 September 2006 04 Oct - 01:20 24
Reaction Time 25 September 2006 25 Sep - 22:51 1
Meteor mods suggestion 23 September 2006 26 Sep - 08:02 7
New Mod Idea 17 September 2006 29 Sep - 15:22 19
Last map used 03 September 2006 03 Sep - 15:50 1
Sector Properties Palette 02 September 2006 20 Sep - 13:54 16
Sprite Vanish Time 24 August 2006 24 Aug - 17:33 1
Screen vibration 24 August 2006 24 Aug - 04:17 0
SC_Addlocp 14 August 2006 14 Aug - 02:23 0
Damage Range 13 August 2006 13 Aug - 22:43 1
WHAT IS THIIIS? 10 August 2006 20 Aug - 16:32 7
Decal System 09 August 2006 09 Aug - 17:56 2
Gameplay Situation 29 July 2006 30 Jul - 19:06 3
papercuts list of suggestions 30 June 2006 26 Jan - 01:42 13
Gun class 23 May 2006 03 Jun - 19:18 3
Multiplayer options 03 April 2006 03 Apr - 23:42 2
Split screen play 29 March 2006 31 Mar - 03:37 6
whining for features 19 March 2006 31 Mar - 03:48 4
console stuff 04 March 2006 04 Mar - 23:51 1
Anybody was think in... 03 March 2006 04 Mar - 06:17 2
Insider multiplayer 01 March 2006 01 Mar - 00:55 0
Locking sectors 01 March 2006 03 Mar - 07:05 6
Posting incomplete matearial 01 March 2006 02 Mar - 13:23 10
Conveyour scripts 27 February 2006 27 Feb - 19:03 4
Verry cool 24 February 2006 16 Sep - 14:16 4
Interruptions 16 February 2006 16 Feb - 22:00 1
Music Control 07 February 2006 22 Feb - 19:08 26
Save Confirmation 24 January 2006 24 Jan - 00:37 0
Light Scripts 22 January 2006 23 Jan - 00:21 1
Coop Rides 15 January 2006 18 Jan - 00:16 6
A simple idea for more realistic cars 03 January 2006 10 Feb - 15:09 10
In Game Videos 29 December 2005 29 Dec - 05:13 0
A more RPG-ish game 13 December 2005 17 Dec - 01:37 7
Weapons & Ammo Status (3 diff. things) 13 December 2005 17 Dec - 01:43 4
Suggestions 10 December 2005 11 Dec - 05:51 3
Homing Missles 08 December 2005 25 Jan - 22:57 16
The F9 menu 29 November 2005 29 Nov - 18:59 1
sprite transparency 26 November 2005 29 Nov - 00:46 3
User defined cheats 19 November 2005 21 Nov - 19:38 3
Sector Opacity 02 November 2005 05 Nov - 14:47 2
Grouped Weapons 24 October 2005 28 Oct - 08:27 9
Map Templates 19 October 2005 20 Oct - 00:23 1
A few forum suggestions... 19 October 2005 25 Oct - 13:57 3
Physics 09 October 2005 12 Oct - 22:34 17
Better Reloading 09 October 2005 15 Oct - 20:32 13
Some help for ya guys who don't know forum coding 03 October 2005 06 Oct - 04:17 2
Window probs 28 September 2005 29 Sep - 01:46 1
Suggestion for meteormods 26 September 2005 02 Oct - 19:04 15
2 player split mode 20 September 2005 17 Apr - 14:43 29
Random Projectile Sprites 18 September 2005 18 Sep - 15:14 3
Minimap avalibility 18 September 2005 20 Sep - 18:04 6
More changealbe strings? 12 September 2005 13 Sep - 05:59 3
_|**********Mod swapping?**********|_ 12 September 2005 13 Sep - 03:13 4
Cutscenes 11 September 2005 13 Sep - 22:26 10
Craters (possibly fire sprites) 11 September 2005 12 Sep - 02:10 4
Mod Scales? 11 September 2005 16 Sep - 05:41 10
Crew counts 10 September 2005 12 Sep - 23:47 5
Female and kid civilians 06 September 2005 24 Sep - 17:07 19
Script Box 05 September 2005 11 Nov - 11:16 12
Firing Sprite 04 September 2005 05 Sep - 23:54 5
New forum grade icons? 04 September 2005 06 Sep - 05:49 3
On-line Meteor? 03 September 2005 07 Sep - 14:06 15
4 new(needed) options 02 September 2005 07 Sep - 12:22 8
Small Walkers 28 August 2005 03 Dec - 17:21 25
The "music" 28 August 2005 06 Sep - 00:57 18
M2 icon 28 August 2005 30 Aug - 20:20 10
Sniper Scope Vision 28 August 2005 29 Aug - 14:08 7
Transformation 28 August 2005 28 Aug - 21:23 1
Powerups listing changing 25 August 2005 25 Aug - 20:01 0
Logged member list 24 August 2005 29 Aug - 14:58 6
Projectile Options 24 August 2005 25 Aug - 00:08 1
Timed doors 17 August 2005 19 Aug - 17:23 2
Preventing easy early weapon gaining 17 August 2005 26 Jan - 02:17 19
Secondary Fire 15 August 2005 18 Aug - 19:54 2
PDA message removing 14 August 2005 14 Aug - 01:05 1
Green screen with sniper 08 August 2005 10 Aug - 04:15 12
A script editor? 08 August 2005 10 Aug - 18:08 8
Miscellaneous suggestions 02 August 2005 09 Aug - 08:21 17
Wasted Animations 01 August 2005 03 Aug - 01:14 4
Cra.ppylos Potential 19 July 2005 19 Jul - 04:10 3
Reloading options 17 July 2005 19 Jul - 03:38 1
aircraft 11 July 2005 08 Aug - 13:50 4
Objects to Sectors 10 July 2005 25 Oct - 20:08 7
Vehicle sounds 07 July 2005 12 Jul - 03:50 7
Last map used 01 July 2005 13 Jul - 05:04 5
Horn loops 28 June 2005 29 Jun - 03:11 1
A few confirmations 28 June 2005 28 Jun - 00:44 0
Weather effects 14 June 2005 22 Jun - 05:50 3
Select your weapons option 07 June 2005 26 Jun - 20:54 6
Inventory 06 June 2005 22 Jun - 05:54 1
Unit's should do more things 06 June 2005 06 Jul - 15:35 25
Some new code that would be nice 05 June 2005 05 Jun - 18:59 0
Loading objects 05 June 2005 06 Jun - 13:31 4
Shields 01 June 2005 04 Jul - 04:27 12
Uploadble Game Stats 01 June 2005 03 Jun - 02:16 2
Turret Idea 31 May 2005 31 May - 22:48 2
Player ARmour 28 May 2005 01 Jun - 00:37 2
Planes and Waypoints 28 May 2005 01 Jun - 13:30 3
Helicopter and Solid walls 28 May 2005 01 Jun - 00:40 3
Weapon Timer 27 May 2005 27 May - 17:02 0
Sector Creating Tools 24 May 2005 24 May - 23:40 1
Timer Script 24 May 2005 26 May - 08:05 2
Return of Random Colors 21 May 2005 21 May - 15:47 0
controlable turrets 20 May 2005 21 May - 21:26 4
"Send to back/front" for lights 18 May 2005 20 May - 18:30 5
Sector Duplication 18 May 2005 19 May - 00:54 3
AI types 11 May 2005 31 May - 13:28 16
Holding nothing? 11 May 2005 25 Jun - 20:02 8
Shrapnel Diferences... 10 May 2005 11 May - 00:25 1
Weapon and projectile coding 10 May 2005 17 May - 20:13 3
New sector idea 05 May 2005 17 May - 03:13 5
Keys and Scripts 28 April 2005 01 May - 21:51 2
Scripting Commands 22 April 2005 28 Apr - 21:05 10
Debree maker 18 April 2005 18 Apr - 22:23 1
While in Vehicle... 16 April 2005 11 May - 00:28 11
Funny Weapons 15 April 2005 26 Jan - 01:06 15
Moving tiles 13 April 2005 14 Apr - 05:34 3
Extra Map Editor Features 12 April 2005 15 Apr - 20:57 7
Charging Weapons would be options 12 April 2005 16 Apr - 03:37 9
Music Player upgrades 08 April 2005 12 Apr - 00:09 4
Assain's list of M2 MUSIC by Minomus... 07 April 2005 24 Apr - 23:29 5
Sound Zones 06 April 2005 07 Apr - 22:17 5
Irritating Messages!! >:o 04 April 2005 07 Apr - 02:48 8
Bulleting hitting the wall effect 02 April 2005 06 Apr - 02:16 9
Weapon option 29 March 2005 07 Apr - 13:30 14
Particle Effects 29 March 2005 30 Mar - 04:25 2
Allowing copy/pasting of everything 26 March 2005 28 Mar - 23:31 6
Fire Type 26 March 2005 05 Apr - 01:24 8
Forum Options 23 March 2005 29 Mar - 23:10 7
Game Scripting 19 March 2005 26 Mar - 22:24 12
Waypoint ideas... 17 March 2005 19 Mar - 04:37 4
Weapon switching inside vehicles 17 March 2005 05 Apr - 21:00 32
Sprite Frame Ligthing 16 March 2005 27 Mar - 00:44 1
A simple textrue color scheme 13 March 2005 14 Mar - 17:56 4
Side color option 13 March 2005 17 Mar - 10:12 3
vehicle turning circles 12 March 2005 04 Apr - 13:47 10
About the credits... 10 March 2005 29 Mar - 23:13 5
M2 Title/credits music 10 March 2005 19 Mar - 02:44 8
Sprite image editor 09 March 2005 10 Mar - 21:01 4
Damage sprites 09 March 2005 10 Mar - 21:03 4
Sprite Translucency 09 March 2005 10 Mar - 18:42 5
textures 26 February 2005 01 Mar - 21:08 7
Bombs C4 & More bombs, but also Land mines 23 February 2005 26 Feb - 20:21 2
Weapon firing pauses 21 February 2005 22 Feb - 22:24 5
Recoil and control 20 February 2005 21 Feb - 02:50 2
Minimap 14 February 2005 17 Mar - 20:41 2
projectiles 12 February 2005 28 Jul - 19:15 13
Allegro angle Snap increment needs to be fixed 07 February 2005 07 Feb - 15:16 0
Texture Lighting 06 February 2005 11 Feb - 21:00 7
Add these to the options menu 06 February 2005 06 Feb - 13:57 0
Enemy Behavior 23 January 2005 25 Jan - 17:33 6
Viewing/Camera angles 21 January 2005 25 Jan - 09:48 2
Flahslights 21 January 2005 25 Jan - 09:49 3
Initial Waypoint Setting in Map Editor 18 January 2005 23 Jan - 07:15 3
Seeing things! 18 January 2005 26 Jan - 01:44 9
Side advantages/disadvantages 17 January 2005 27 Jan - 22:46 11
Its time to talk about these word filters...... 17 January 2005 27 Jan - 22:51 10
multi level buildings 12 January 2005 17 Jan - 01:08 9
Easier map editor 11 January 2005 17 Jan - 01:06 8
damage 05 January 2005 27 Jan - 10:40 12
doors 05 January 2005 12 Jan - 05:27 3
A NEW ITEM!!!! RADIO! 04 January 2005 17 Sep - 19:00 33
DARN HELICOPTERS! 04 January 2005 25 Jan - 17:17 13
Vehicle Speeds 04 January 2005 14 Jan - 07:30 9
delayed object death 30 December 2004 05 Jan - 01:51 13
Split screen multiplayer 29 December 2004 30 Dec - 19:19 3
Downloading the beta. 29 December 2004 30 Dec - 19:22 2
BOttle o' Requests #2 27 December 2004 13 Jan - 01:27 14
AI 23 December 2004 05 Jan - 02:00 11
bots&turrets 20 December 2004 05 Jan - 19:19 12
Sector Properties Suggestion 19 December 2004 20 Dec - 20:51 2
A Map making team 12 December 2004 14 Dec - 02:26 5
Using server lists instead of IPs 06 December 2004 22 Dec - 14:38 13
A play AVI/GIF movie script 30 November 2004 05 Jan - 01:46 11
Remote-Control bomb-bots 30 November 2004 16 Dec - 17:17 1
Mission Objectives 29 November 2004 30 Nov - 14:01 2
Is everyone done yet? 23 November 2004 25 Dec - 02:05 9
MiniGames 23 November 2004 30 Nov - 13:36 8
Facilitating Indoor Area Designing 07 November 2004 10 Nov - 10:31 11
Scripting Suggestions 04 November 2004 11 Nov - 19:30 5
Multi-Mode Weapons 04 November 2004 30 Nov - 13:56 6
Support for different keyboards 03 November 2004 04 Nov - 00:33 2
Decals/Insignias 02 November 2004 04 Nov - 03:01 5
Out Of Bounds Scenery And Other Stuff 31 October 2004 25 Dec - 02:01 28
Space / Slippery Ice sectors 31 October 2004 25 Dec - 01:57 20
The Music 31 October 2004 04 Nov - 21:05 11
Object Movement And Fitting Into Tight Spots 30 October 2004 01 Nov - 10:15 9
Vehiclular Movement Control... 30 October 2004 02 Nov - 19:33 10
Objects and Sectors 29 October 2004 31 Oct - 01:41 3
underwater subs 29 October 2004 25 Dec - 01:55 5
Darkness 24 October 2004 31 Oct - 16:29 9
Renegade ppl don't reply(anymore) 22 October 2004 22 Oct - 23:49 2
easy-2-use camera system 20 October 2004 24 Dec - 22:23 8
Script Prompt more lengthy 19 October 2004 28 Oct - 00:07 4
NO AI Sprites 16 October 2004 05 Jan - 03:41 3
bottle o'weapon requests 15 October 2004 29 Oct - 20:49 17
Protective Barriers 11 October 2004 21 Oct - 20:52 2
Projectiles that split up 11 October 2004 15 Oct - 12:39 4
Faster Value Inputs for projectiles/ect... 10 October 2004 15 Oct - 13:33 5
Moving Sectors- actually moving you 10 October 2004 21 Oct - 22:17 3
More advanced AI 10 October 2004 17 Oct - 19:24 4
Tornado's 21 September 2004 22 Sep - 08:56 2
Is this possible 20 September 2004 21 Sep - 18:19 3
Cut Scenes 17 September 2004 21 Oct - 22:18 2
Killing Allie's! 10 September 2004 13 Sep - 10:26 2
Remove Crosshier 09 September 2004 27 Sep - 10:25 11
Movement with Mouse Look 09 September 2004 15 Oct - 12:56 2
When does testing start? 03 September 2004 06 Sep - 04:15 11
Osprey rotors a bit too large 29 August 2004 06 Sep - 23:10 6
Two campaigns? 28 August 2004 04 Sep - 22:00 15
XM8!! < 26 August 2004 16 Sep - 21:55 13
Moving Shadows/Enhanced Weather Effects 26 August 2004 22 Sep - 15:26 13
Random Sprites 20 August 2004 30 Aug - 19:44 9
More MP Options 17 August 2004 03 Sep - 18:41 14
Dynamic Lights 15 August 2004 02 Sep - 21:20 20
Destroyable sectors 14 August 2004 30 Aug - 19:47 7
Weapon States 13 August 2004 05 Sep - 09:23 5
intermission between maps 11 August 2004 22 Oct - 21:38 9
Swimming water 10 August 2004 10 Sep - 07:34 6
Orderly Mapped Game 07 August 2004 21 Aug - 13:23 14
Hurting Sectors 07 August 2004 22 Aug - 02:04 7
Vehicle Weapon Mount Rotation 07 August 2004 05 Sep - 09:20 10
Smoke gernades 04 August 2004 22 Aug - 07:18 8
unit speeds 03 August 2004 22 Aug - 02:09 3
Moving platform 31 July 2004 05 Sep - 09:34 6
Transport Ships 30 July 2004 05 Sep - 21:24 13
Projectile Editor Suggestion 27 July 2004 22 Aug - 07:15 3
Weapon editor suggestions 27 July 2004 13 Sep - 23:29 15
Noticeable Damage 21 July 2004 26 Jul - 02:51 9
hit impact 21 July 2004 27 Jul - 17:49 8
Ally commands 21 July 2004 07 Aug - 15:22 6
Sound Levels 21 July 2004 28 Jul - 02:02 1
Snow 16 July 2004 15 Oct - 13:35 7
Lightning 13 July 2004 05 Jan - 05:13 4
Bridge 06 July 2004 04 Sep - 17:55 6
get in a vehicle 03 July 2004 01 Oct - 23:14 39
List over troops I made in M1 (well not all of them but the best of em) 01 July 2004 21 Jul - 21:25 5
Set player speed... 01 July 2004 27 Jul - 11:15 5
Hostages 01 July 2004 27 Jan - 04:34 23
Names on troops 01 July 2004 22 Jul - 23:13 7
More background effects (like rain) 01 July 2004 21 Jul - 03:35 2
Multiple troops in vehicle 01 July 2004 22 Aug - 02:19 4
Dust when Chinooks lands 30 June 2004 22 Aug - 02:18 6
Rockets vs. Planes 30 June 2004 03 Aug - 09:58 4
Modding on M2 25 June 2004 01 Jul - 00:06 1
Weapons 22 June 2004 15 Apr - 19:53 17
Tiles 22 June 2004 22 Aug - 02:16 6
Terrain level 22 June 2004 26 Aug - 22:02 2
Another way to loose 20 June 2004 22 Aug - 07:09 14
Lights/Shroud 11 June 2004 04 Sep - 21:43 11
Floors 07 June 2004 26 Aug - 22:01 15
Elevator tiles 02 June 2004 22 Aug - 02:17 5
AI 27 May 2004 18 Jul - 03:12 2
turrets 27 May 2004 01 Dec - 00:24 3
How 'bout upgradible terrain? 26 May 2004 11 Sep - 22:44 3
Doors that eat keys 26 May 2004 06 Sep - 21:16 13
exp system 25 May 2004 30 Jul - 09:43 6
Armour and Damage 25 May 2004 29 Jan - 21:34 15


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